




In this team-driven, fast-paced VR game, you are part of Boomer Industries. A force tasked with meticulously cleaning up the retro-futuristic houses of Boomerica, using the latest Boomer Industries technology! The game features a variety of cleaning tasks, from organizing books to arranging cushions, all while dealing with the chaotic Bots that inhabit the houses. With a focus on teamwork and communication, players must work together to restore order to the homes of Boomerica. The game is designed to be fun and engaging, with a variety of challenges and obstacles to overcome.
Leading Chaos Bots as my inaugural project presented a unique set of challenges. The primary hurdle was transitioning from a team member to a team leader, requiring me to balance technical responsibilities with managerial duties. To overcome this, I established clear communication channels, delegated tasks effectively, and fostered a healthy, crunch-free environment. Additionally, the project's ambitious scope necessitated innovative problem-solving and rigorous time management, in the end, the game features two gameplay worlds: the 'Hub' and the 'House', each with its own set of challenges and tasks. The Hub serves as a central location for players to gather and buy cosmetics or upgrades for their tools while the House is where the majority of the gameplay takes place. We also wanted to ensure that the game was highly replayable, so we implemented a ton of house variants and a variety of tasks to keep players engaged.









